It's GO TIME! Four new survivors, six new special infected, and a legion of undead. Will the survivors make it to New Orleans alive?
The Left 4 Dead 2 gameplay is extremely simple. You pick up a primary weapon, secondary weapon, and health pack and you’re good to go. You don’t have to worry about throwing grenades, secondary fire, attachments, or anything like that. And the gameplay is designed to be fully cooperative, meaning you and three friends will have a lot of fun with it. It’s also designed to not hamper players without friends or whose friends have to leave a match early. If you decide you have to leave, you drop out and the computer takes over control of your character. You can leave at any time and join back in at any time. It’s extremely well designed. On top of that, the levels are detailed, but simple at the same time. You don’t have to worry about getting lost (most of the time), you don’t have to worry about game-based lag, and you don’t have to have a high-end graphics card to run this game. It’s designed to be friendly to as many players as possible. The game starts getting a bit more complex with a game mode called Versus. Two teams of four players will compete against each other by trying to get farther in a campaign. The twist is that one team plays as the humans survivors and the other plays as the “special infected”, which are zombies that each have a specific power to use against the survivors. The special infected have to try and kill all of the survivors. Then, after the survivors complete the level (or die trying), the teams switch and the survivors become the special infected. There’s a lot of strategy and teamwork involved, and the team that is the most organized will always win. Overall, the simplicity of this game brings me back to a time long, long ago where you didn’t have to micromanage everything about your character. Forget killstreaks, perks, and headshots. Just kick back with a few of your friends and enjoy some zombie-killing good times.
Additionally, new multiplayer game modes have been added. Versus is back as is Online Campaign, but the game includes new modes such as Survival (humans fight infected for as long as possible), Scavenge (humans gather as many gas cans as possible), Realism (humans take much more damage), Realism Versus, Versus Survival, and “mutations”. The mutations are special game modes that change every week. The exact mutation for the week varies depending on what Valve chooses. I’ve played some such as Texas Chainsaw Massacre (each player has an unlimited fuel chainsaw) and TAAAAAAANKS (versus game mode where all four special infected are Tanks). They’re extremely fun and just meant for players to enjoy. It gives a new twist to the standard campaigns and definitely adds longevity to this game. I felt that Left 4 Dead 2 was a much longer and well-built game than Left 4 Dead 1. Even after playing it completely I still find myself occasionally heading back to play it online.
Other than that, there wasn’t anything absurdly frustrating about the game. 2. Parental Notices
The zombies still fade very quickly, however, so there isn’t really “gore” as much as there is violence. Still, the amount of violence in this game means it probably isn’t a good idea for anyone who isn’t at least a teenager.
Spitters are a new type of special infected. They wear a bra and pants, but like the witches aren’t sexual.
The second, new for Left 4 Dead 2, is an adrenaline shot. The shot gives players a small temporary health boost but increases the player’s movement speed dramatically. There are animations for players taking the pain pills and taking the adrenaline shot. They’re not graphic (just the player hitting their leg or looking like they’re drinking something), but they’re present.
3. Other Factors
However, there are some nudity mods available for this game. The character Rochelle has her clothes torn off in a few "inconvenient" areas. It took me quite some work to find this mod, so I would not expect the average gamer to care enough to find it. There's a lot more nudity on the internet that is much easier to obtain.
The last level of the main campaign, called “The Parish”, is not a reference to religion but to what Louisiana calls its counties. There is also a scene where the players must run through a cemetery. Some of the headstones have crosses, but other than that aren’t outwardly religious in any way.
The problems that I mentioned in Left 4 Dead 1 with the online community are back but particularly prominent with Left 4 Dead 2. The community regulates itself fairly well, so typically annoying players aren’t encouraged to continue playing. However, split-screeners and players without headsets are frequently kicked from matches. Even if they aren’t kicked, those players’ abilities are significantly hampered. Split-screeners suffer from a much narrower field of vision, which means seeing special infected getting ready to pounce is much more difficult. Players without headsets are unable to ask for help from their allies, and are much more likely to be killed or significantly damaged by special infected before the allies notice anything is wrong. In short, make sure you have a headset. They’re relatively cheap and make playing this game online a lot easier.
As with Left 4 Dead 1, Left 4 Dead 2 includes special infected that are supposed to be based off of stereotypical people. Boomers are clearly modeled after obese people, Tanks after body builders, and Hunters after “hoodies” (a British gang member). This may cut a bit too close to home for some people.
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