I follow gaming trends fairly closely so it’s a rare occurrence when something gaming related slips by me unnoticed. One thing that I just recently noticed is an inadvertent result of a current trend. The trend is that more video games that would have been entirely single-player ten years ago are now adding on multiplayer modes. What’s the inadvertent result?
E3 2012 has come and gone. I have had a full night to collect my thoughts and reflect back on everything that I saw this year. I took the time to check out 28 different games over 21 hours. It was a pretty hectic three days. But I found myself repeating questions when talking to the developers who were showcasing these games. “What can we expect to find that’s different from [previous game(s) in series]?” “What are you doing to separate yourself from [competitor game with similar style / features]?” I was subtly trying to ask “Why should I pony up another $60+ for this game?”.
Day 3 has finally ended and with it so has E3 2012. What did we get a chance to do today? Closed door meetings with Bethesda and Epic games? Read more to find out!
Day two has come and gone. One again there is a good list of games, including what could quite possibly be my favorite game of E3. What game could possibly earn this sacred title? Read more to find out!
Day one of E3 2012 has come to an end and it was an unbelievably full day. What did we manage to get to? Check here and find out!
I sat calmly, sipping my ginger ale and watching digital representations of fictional characters run around my screen. I wanted to feel the euphoria that I had in years past, that desire for my turn to control the pixels on the screen. Yet this feeling did not come. Were the rumors true? Have I become spoiled to the awesome power of these games? Or is there some more sinister power at play?